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Many methodical innovations are connected today with application of interactive technologies. Therefore, introduction and active application of interactive technologies is one of the perspective directions of improvement of the organization of educational process.A number of methodical innovations is focused on application of interactive technologies of training. In article the concept of interactive training is opened. The basic interactive tutorials and their didactic possibilities are allocated. Advantages of interactive tutorials over the traditional are defined. Examples of use of interactive tutorials in educational process for various subject domains are resulted.
Keywords: interactivity, interactive training, interactive tutorials, interactive board, the interactive textbook.
The modern pedagogical technologies applied in educational process, should solve a number of problems connected with education reforming. Preparation being trained in such conditions should pass to qualitatively new level meeting modern requirements which can be reached at the expense of an intensification of educational process, an optimum combination of traditional and innovative forms, methods and tutorials.
Many methodical innovations are connected today with application of interactive technologies. Therefore, introduction and active application of interactive technologies is one of the perspective directions of improvement of the organization of educational process.
Interactive training is, first of all, dialogue training during which development of experience by the trainee (spontaneous or specially organized) on the basis of interaction with something (computer) or someone (person) is carried out. Let's allocate two approaches to definition of interactive training: psychological and technological.
With positions of a psychological approach, under an interactive method of training, understand the method of the training constructed on strengthened inter-subject interaction of all participants of process of training. In this case interactive training – training in a mode of the strengthened interaction and communication of subjects of process of training.
The technological approach means an interactive method of training, as the method of training constructed on use of possibilities of a two-way communication of tutorials. Then interactive training is a training, in a mode of interaction of the person and a tutorial (as a type of electronic training – training in a mode of interaction of the person and the computer).
Application of modern information technologies in training is one of the main directions of development of domestic education. Therefore information technologies widely take root at interactive training.
In a context of use of information technologies as interactivity understand possibility of the user actively to cooperate with a data carrier, the term «interactive dialogue» is more often used. I.V.Robert defines interactive dialogue as interaction of the user with the program system, being characterized (unlike dialogue, assuming an exchange of text teams, inquiries, answers, invitations) realization of more developed means of conducting dialogue (for example, possibility to ask questions in an involuntary form with "keyword" use, in shape with a limited character set), is thus provided possibility of a choice of versions of the maintenance of a training material, an operating mode. The interactive mode of interaction of the user with the COMPUTER is characteristic that each his inquiry is caused by reciprocal action of the program and, on the contrary, a remark of the last demands reaction of the user [3, 230].
The main didactic purpose of means – to accelerate process of assimilation of a training material, that is to approach educational process to the most effective characteristics. A number of authors understands material or ideal object which is used by the teacher and pupils for assimilation of knowledge [5, 238] as a tutorial.
Let's consider the accepted tutorials from an interactivity position. Interactive tutorials – means which provides dialogue emergence, that is an active exchange of messages between the user and information system in real time. Emergence of interactive tutorials provides such new types of educational activity, as registration, collecting, accumulation, storage, processing of information on studied objects, the phenomena, processes, transfer enough large volumes of information presented in a various form, management of display on the screen with models of various objects, the phenomena, processes. Interactive dialogue is carried out not only with training, but also with a tutorial, functioning on the basis of information and communication technologies.
Let's allocate the main interactive tutorials which are to some extent applied in educational process: interactive boards; interactive panels; interactive displays; interactive tablets; interactive systems of vote; interactive systems of testing; interactive presentation tribunes; interactive projective sets; interactive projective prefixes; interactive educational office; interactive manuals.
The means of training possessing possibility of interactive dialogue, it is all tools on the basis of the computer technologies, including modern hardware and the software. The most widespread interactive tutorial – an interactive board. The majority of schools are equipped with interactive boards within the national Education project.
Let's stop on a technological component of the modern interactive boards which are applying in educational process. Interactive electronic boards are made with application of various technologies of definition of provision of a marker or a finger on a surface. Now exist: touch resistive, optical, infra-red, ultrasonic, electromagnetic technologies.
Key possibilities of the interactive boards which are qualitatively distinguishing them from a projector and the screen, carry the following: introduction of records over the deduced image, saving of the received image, concealment of objects, compliance designation between objects or concepts, visual effects and the animated objects. The interactive boards completed with systems of vote or tablets, allow to organize feedback with pupils.
Application of interactive boards in training allows to solve a number of pedagogical tasks: qualitatively to change material giving; to increase interest to a subject; to expand types of educational activity; to save school hours.
Topical issue of use of the interactive equipment, creation of high-grade interactive classes on different subject matters is. Here interactive tutorials are supplemented with various modern information technologies, for example small means of information technologies, mini-physical laboratories, etc.
Let's note as that one of the perspective directions of application of interactive technologies, the interactive textbooks representing a program and methodical complex are, providing possibility independently to master a training course or its big section. In a basis of such textbooks interactive interaction being trained with the information training environment is necessary. Interactive textbooks unite properties of the usual textbook, the directory, the book of problems and a laboratory practical work and the exercise machine.
Let's allocate a number of didactic advantages of interactive textbooks over traditional printing: use of several channels of perception in educational process; individual trajectory of training; material representation by various ways; representation of processes in a dynamic form; modeling of difficult real experiments; visualization of the abstract contents; management of training process by creation of problem situations; motivation to training. As an example of a prototype of training interactive textbooks can serve, for example:« Lessons of chemistry of Kirill and Mefodiy» , «Interactive mathematics, 5-9 classes» . Many interactive the textbook are presented on the Internet in the form of sites, for example: the interactive textbook «Basis of the automated design» in which structure is included the lecture, practical material focused on the AutoCAD environment, for check of the received knowledge the material for examinations and test tasks in the on-line  mode is offered.
Now textbooks on the basis of interactive environments are created. The interactive geometrical environments which have been specially developed for the educational purposes and allowing to carry out on the computer the geometrical constructions consisting of geometrical objects are widely used and as to set ratios between these objects. The Integrativny geometrical environment allows to change geometrical objects within the set ratios. Thus other geometrical objects also change, keeping the set ratios the invariable. Allocate the following integrativny geometrical environments: Live geometry; mathematical designer; GeoNext; GeoGebra .
On the basis of modern interactive environments interactive textbooks so the large-scale experimental program on introduction of interactive textbooks on geometry in the environment of GeoNext and GeoGebra which allow to increase motivation to training now is carried out are developed, to stimulate research activity of pupils and as are directed on realization of the deyatelnostny and differentiated approaches.
Interactive means of presentation create figurative representations, form concepts and also communications and dependences in the form of drawings, a photo, video, interactive schemes, an example is «The atlas of a body of the person» .
Distinguish the following means of training: information, the programmed training, control of knowledge, exercise machines and combined. Let's allocate interactive means of training.
Interactive exercise machines serve for working off and fixing of technical skills of the solution of tasks. They provide obtaining information on the theory and receptions of the solution of tasks, training at various levels of independence, control and self-checking. Provide supportive applications (the calculator, tables, "notebook", the automatic solution of subtasks, etc.) . As a rule, include modes: the theory, demonstration of receptions, work with the tutor, independent work, self-checking. Examples of interactive exercise machines are «Chemistry for all – XXI: solution of tasks. The self-instruction manual»  intended for training to the solution of tasks on chemistry, it can be used for training to the solution of qualitative and settlement tasks, for fixing of the studied theoretical material or the interactive exercise machine «Biology. 1С» . These exercise machines are interactive, at performance of tasks pupils use technical assistance, helps, receive reference information, video fragments look and receive exhaustive comments as viewing of the detailed solution of a task is possible. So in work Of this year Chaykova it is opened that when using interactive exercise machines quality of knowledge of pupils raises, the general approach to the solution of tasks is formed, changes the relations to training .
The interactive means focused on control of knowledge, it is supervising programs or the software intended for check (assessment) of quality of knowledge.
Interactive directories, databases of educational appointment are intended for storage and presentation to the pupil of various educational information of help character. For them the hierarchical organization of a material and means of fast information search in various signs or on a context are characteristic. Such programs have purely information function and their only thing, but essential advantage before traditional books of problems – efficiency of obtaining information. Interactive directories are usually presented on the Internet on educational sites.
Application of interactive tutorials allows to build the problem and personal focused training, promotes assimilation of scientific concepts and regularities, increases motivation and interest to training.
1. Atlas of a body of the person. Interactive encyclopedia,2007.
2. Brother-in-law A.A.Lesson of chemistry of Kirill and Mefodiy. Multimedia compact disc, 2002.
3. Information and communication technologies in education: An educational and methodical grant for pedagogical higher education institutions, 2006.
4. Interactive mathematics 5-9. Electronic manual, 2002.
5. Pedagogics. The manual for students of pedagogical higher education institutions and teacher training colleges, 1998.
6. Serbis I.N. Use of the interactive geometrical environment when training school students of a planimetriya, 2008. - No. 28 (63).
7. Chemistry for all – XXI: Solution of tasks. Self-instruction manual. A multimedia compact disc with a set of programs for support of a school course of chemistry. 1С, 2004.
8. Chaykov S.G. A technique of training of pupils to the solution of chemical tasks with use of information technologies, 2005.
9. 1С: School. Biology. Educational complex, 2009.
10. www.oapr.by.ru – the interactive textbook «Basis of the automated design».